GHPC Early Access Roadmap
·The following image shows our projected major goals for the development period until the 1.0 release of GHPC, including the period in between Steam Early Access release and full release.
Roadmap items are chronological but may be revisited as needed during actual development. Items are, of course, subject to change if necessary. All art is "previs": real game assets in-engine, but posed for the screenshots where necessary.

36 Comments
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SubscribeGuest
UserGuest
UserMattCatt1562
MattCatt1562
·venus_
venus_
·i cant wait for all that
Skyer123
Skyer123
·:)
Dragnuv
Dragnuv
·TheRealApple
TheRealApple
·grapesman
grapesman
·ThomasSgefferson
ThomasSgefferson
·ManyMilesAway
ManyMilesAway
·501Legion
501Legion
·tayo
tayo
·das_satisfan
das_satisfan
·SU-25Frogfoot
SU-25Frogfoot
·ruuu7r99t
ruuu7r99t
·wiibear
wiibear
·summer
summer
·Tastler
Tastler
·SSGHALO
SSGHALO
·Terminator1983
Terminator1983
·summer
summer
·r4z-0rsed-9e
r4z-0rsed-9e
·S3NC3R
S3NC3R
·Suggestion: Optimized and increased LOD distance of ground textures and trees/bushes. I know its much simpler said than done and is likely very complicated but I think the game needs more optimizing and detail distance with things such as trees, bushes, and ground textures
Robb
Robb
·Thank you for your hard work, guys!
soup31314
soup31314
·an-dre-as
an-dre-as
·I'm excited like a kid before Christmas.
And all this is supposed to be released in 2022??
Fercyful
Fercyful
·Lilin_bot
Lilin_bot
·SebekGl
SebekGl
·"Tank Platoon 2"
Mackenzie
Mackenzie
·Keep up the good work! I look forward to seeing the Bundeswehr and showing everything off to my friends!
bunialski
bunialski
·Kissmyaxe
Kissmyaxe
·I think driving a Merkava or a Challenger through the Siberian tundra or Egyptian desert would be great fun. Can't wait to try the campaign
Owlie
Owlie
·justpelmeshka
justpelmeshka
·Pyssling
Pyssling
·livelikeabum
livelikeabum
·Does 'basic mechanics determining starting positions' in missions mean a deployment zone where you can place your tanks before the mission starts, like in some tactical RTS game? Because it would be fantastic. A complaint I had when I was playing the Steel Wedge mission as the NATO defender is that my units are very poorly positioned by the AI. (TOW in the open? everyone crammed in a small village? No flanking fire position? I need to reverse a fair distance to get into hull down? WTF?) If the player is given the freedom to determine their units' starting position within a given deployment zone, it would really add tactical depth to the game.
eqouuu
eqouuu
·Owlie
Owlie
·Can we see french army later?