GHPC Early Access Roadmap
·The following image shows our projected major goals for the development period until the 1.0 release of GHPC, including the period in between Steam Early Access release and full release.
Roadmap items are roughly chronological and may be revisited as needed during actual development. Items are, of course, subject to change if necessary. All art is "pre-vis": real game assets in-engine, but posed for the screenshots where necessary.
(Backup link in case of hosting issues: https://i.imgur.com/1CAm0My.jpg)
MattCatt1562
MattCatt1562
·venus_
venus_
·i cant wait for all that
Skyer123
Skyer123
·:)
Dragnuv
Dragnuv
·TheRealApple
TheRealApple
·fribbleboss
Userfribbleboss
User ·grapesman
grapesman
·ThomasSgefferson
ThomasSgefferson
·ManyMilesAway
ManyMilesAway
·501Legion
501Legion
·tayo
tayo
·das_satisfan
das_satisfan
·SU-25Frogfoot
SU-25Frogfoot
·ruuu7r99t
ruuu7r99t
·wiibear
wiibear
·summer
summer
·Tastler
Tastler
·SSGHALO
SSGHALO
·Terminator1983
Terminator1983
·summer
summer
·r4z-0rsed-9e
r4z-0rsed-9e
·S3NC3R
S3NC3R
·Suggestion: Optimized and increased LOD distance of ground textures and trees/bushes. I know its much simpler said than done and is likely very complicated but I think the game needs more optimizing and detail distance with things such as trees, bushes, and ground textures
Robb
Robb
·Thank you for your hard work, guys!
soup31314
soup31314
·an-dre-as
an-dre-as
·I'm excited like a kid before Christmas.
And all this is supposed to be released in 2022??
Fercyful
Fercyful
·Lilin_bot
Lilin_bot
·SebekGl
SebekGl
·"Tank Platoon 2"
Mackenzie
Mackenzie
·Keep up the good work! I look forward to seeing the Bundeswehr and showing everything off to my friends!
bunialski
bunialski
·Kissmyaxe
Kissmyaxe
·I think driving a Merkava or a Challenger through the Siberian tundra or Egyptian desert would be great fun. Can't wait to try the campaign
Owlie
Owlie
·justpelmeshka
justpelmeshka
·Pyssling
Pyssling
·livelikeabum
livelikeabum
·Does 'basic mechanics determining starting positions' in missions mean a deployment zone where you can place your tanks before the mission starts, like in some tactical RTS game? Because it would be fantastic. A complaint I had when I was playing the Steel Wedge mission as the NATO defender is that my units are very poorly positioned by the AI. (TOW in the open? everyone crammed in a small village? No flanking fire position? I need to reverse a fair distance to get into hull down? WTF?) If the player is given the freedom to determine their units' starting position within a given deployment zone, it would really add tactical depth to the game.
eqouuu
eqouuu
·Owlie
Owlie
·Can we see french army later?
Th3M1ghtyT1ny
Th3M1ghtyT1ny
·hagis2017
hagis2017
·BoogeyManOnTTV
BoogeyManOnTTV
·Bulldog6golf
Bulldog6golf
·blarfblarf
blarfblarf
·GureiGray
GureiGray
·AndyP
AndyP
·SgtPepper
SgtPepper
·hojima_kideo
hojima_kideo
·MarcusReynolds
MarcusReynolds
·BATMAH
BATMAH
·Der__Rusher
Der__Rusher
·Stevie777
Stevie777
·Ozankibu
Ozankibu
·A1ex136
A1ex136
·derra64
derra64
·Main
armament | M1: 105 mm L/52 M68A1 rifled gun (55 rounds)
M1A1: 120 mm L/44 M256A1 smoothbore gun (40 rounds)
M1A2: 120 mm L/44 M256A1 smoothbore gun (42 rounds)
Secondary
armament | 1 × 0.50 caliber (12.7 mm) M2HB heavy machine gun with 900 rounds
2 × 7.62 mm (.308 in) M240 machine guns with 10,400 rounds (1 pintle-mounted, 1 coaxial)
Panic
Panic
·AndreasMarag
AndreasMarag
·VasilijStalin
VasilijStalin
·CrazyOldBiker
CrazyOldBiker
·BadMutha
BadMutha
·LichtFormArt
LichtFormArt
·GISoldier
GISoldier
·L_mirage
L_mirage
·(I hope that French tanks will maybe be added in the future)
Su-27Flanker
Su-27Flanker
·GodhereSinous
GodhereSinous
·1) Total absence of the turret recoil animation after each shot, which takes a lot of authenticity out of the simulation. Please fix it as soon as possible.
And in second place:
2) The excess of light coming from the main gun when firing causes confusion and one doesn't know if it is the normal effect of the ammunition when firing or if it is the effect of an explosion from a shot received from an enemy tank.
mrcgibb
mrcgibb
·HalflingDruid
HalflingDruid
·CristianAlonso
UserCristianAlonso
User ·Allan_Kruger
UserAllan_Kruger
User ·#'s 4&6 made #1
#'s 2&3 made #2
#1 made #3
#5&7 made #4
#9 made #5
and then #8 made #6,
It would group details together and putting a slightly better flow to the chart with yes larger portions but also with sub steps being able to be made per portion of all major steps through the roadmap. and after all primary parts are completed new features can be added later for more modern models of the armor and newer missions as well.this is what I would do and it would not be needing to jump across large portions of the roadmap to bring newer and more features to the game.
just a matter of opinion on how it could flow a bit better but still a great game and cant wait to run with a buddy of mine in the same tank lol at some point.
armatian
Userarmatian
User ·HappyTosha
UserHappyTosha
User ·SpaceyChip
UserSpaceyChip
User ·Domik101
UserDomik101
User ·ZenAviator
UserZenAviator
User ·KGRS69
UserKGRS69
User ·MarcosPanizzolo
UserMarcosPanizzolo
User ·FuriousRedeem
UserFuriousRedeem
User ·alphakilo11
Useralphakilo11
User ·MeatEtr
UserMeatEtr
User ·gir4ffeek
Usergir4ffeek
User ·fribbleboss
Userfribbleboss
User ·