GHPC version 20210505.1 patch notes

GHPC has been updated to version 20210505.1!  As always, you can find the public demo here.  Patrons can find the demo using the usual link, which will be shared again in the Patreon post for the update.


This is a minor patch, mainly focused on bug fixes and optimizations.  It does include some small new features as well, the most useful of which is the new commander override feature.  When the AI commander announces a target, you can traverse the turret toward the target using the space bar. 

Change Log

  • Added commander aim override for current target (default: space bar)
  • Added switch/restock hint message when running out of ammo
  • Added HUD message for crew bail-out
  • Optimized rendering for most vehicles
  • Optimized ballistics computation code
  • Optimized projectile flight code
  • Made Patreon-only alert stay on screen longer
  • Made "unit lost" alert stay on screen longer
  • Updated MERDC paint for M60A3 TTS
  • Fixed crews becoming panicked when seeing enemies aim at them from long distance
  • Fixed crews becoming panicked when seeing enemies aim at them with non-threatening weapons
  • Fixed a bug that led to repeating voice lines when engaging a target with a machine gun
  • Fixed a bug that prevented coaxial machine guns from superelevating properly
  • Fixed an issue that led to imprecise HEAT gunnery at long range
  • Fixed a problem with the thermal signature of the ground in the Proving Ground map
  • Fixed crews not noticing the T-55A in Long Road mission
  • Fixed TC sometimes saying "TC complete" at odd times
  • Fixed loader not confirming "up" during a fire command sequence
  • Fixed a typo in Map Tour mission description

Screenshot by KINGRORA